His shots will skim by your ear, but won"t inflict damage. Stand still behind the barrels and shell the Level 2 missile boss. The unfrantic pace is designed to enable you to think before you shoot, but who wants to do that? Moreover, multi-character screen clutter spells big trouble for the NES system"s processor. Despite a great sounding, four-soldier setup, C-Force is the slowest-moving action game for the NES in a loooooong time. If you like to run and gun on the fly, prepare to attach super glue to your combat boots. It"s nothing radical, but it helps you pass tricky spots. Much like an Option in Gradius, the extra player acts as a second gun who follows in your footsteps. The advantage is that you can switch between them anytime.Īnother new Contra feature enables you to direct a "resting" enForcer to cover your back! At the player select menu, you pick one of six screen positions for him to guard for five seconds. Each compatriot has a different foot speed, jumping ability, and weapons arsenal. You and a control- pad partner pick from four C-Force handgunners - Burn, Smith, Iron, and Beans. Tag Teamĭitching the straight-up, two-player warfare from Contra and Super C, Contra Force leans towards both strategy and cooperative action.
You just overestimated the power of the Force. If you"re thinking this game delivers the same fast-paced, Contra-cool action as the previous games in the series, think again. Hold your fire and don"t radio in those battle plans just yet.
Take cover, NES troops! Neo City"s under assault once again, and Konami sends a new soldier squadron into battle - the Contra Force.